In other projects Wikimedia Commons. It was ATI’s first dual texturing renderer, in that it could output two pixels per clock two pixel pipelines. The chip was basically a die-shrunk Rage Pro , optimized to be very inexpensive for solutions where only basic graphics output was necessary. NT put them both on the AGP bus and switched between them, and so the board could only operate as a single Rage Pro with the performance of a Rage Fury card. This, in addition to its early lack of OpenGL support, hurt sales for what was touted to be a solid gaming solution. From Wikipedia, the free encyclopedia. In reality, early versions of the new driver only delivered increased performance in benchmarks such as Ziff-Davis ‘ 3D Winbench 98 and Final Reality.
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NT put them both on the AGP bus and switched between them, and so the board could only aggp as a single Rage Pro with the performance of a Rage Fury card. Current technologies and software. It is the successor to the Mach series of 2D accelerators. In other projects Wikimedia Commons. It was also seen on Intel motherboards, as recently asand was still used in for server motherboards. In reality, early versions of the new driver only delivered increased performance in benchmarks such as Ziff-Davis ‘ 3D Winbench 98 and Final Reality.
The chip was basically a die-shrunk Rage Prooptimized to be very inexpensive for solutions where only basic graphics output was necessary.
ATI Rage PRO Ultra Specs | TechPowerUp GPU Database
It was ATI’s first dual texturing renderer, in that it could output two pixels per clock two pixel pipelines. As the name says, AFR renders each frame on an independent graphics processor.
Rage LT aka Mach64 LT was often implemented on motherboards and in mobile applications like notebook computers.
Views Read Edit View history. Aside from the VR chip’s lower price-point, the main difference was that the former was a full bit design, while the VR, still a bit processor internally, used a bit external memory interface. They were ATI’s first graphics solutions to carry the Mobility moniker.
Retrieved from ” https: As a low-power solution with capable 2D-acceleration, the chip was used on many low-end graphics cards.
From Wikipedia, the free encyclopedia. In games, performance actually suffered.
ATI Rage 128 PRO Ultra GL: specs and benchmarks
Almost every version of Rage was used in mobile applications, but there were also some special versions of these chips which were optimized for this. The ppro was known for its well-performing bit color mode, but also its poorly dithered bit mode; strangely, the RAGE was not much faster in bit color despite the lower bandwidth requirements.
This, in addition to its early lack of OpenGL support, prl sales for what was touted to be a solid gaming solution. Archived copy as title Pages using deprecated image syntax Commons category link is locally defined.
The Rage Pro graphics accelerator was the final revision of the Rage architecture and last use of the Rage brand. This page was last edited on 7 Juneat Initial versions relied on standard graphics memory configurations: It integrated a low-voltage differential signaling LVDS transmitter for notebook LCDs and advanced power management block-by-block power control.
It offered Filtered Ratiometric Expansionwhich automatically adjusted images to full-screen size.
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